3D Graphics Programming with QuickDraw 3D 1.5.4
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A shader uv transform may be used to transform the surface uv parameterization of a geometric object prior to shading. A shader uv transform may be used to rotate a texture map.
Container (
TextureShader ( )
ShaderUVTransform (
1 0 0
0 1 0
0.2 0.3 1
)
PixmapTexture ( ... )
)
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